This works, and it eliminates the need for Playspace Mover entirely since OVR Advanced Setting now has that ability. To reset your playspace, what I did was head over to OVR settings and selected Space Fix, then selected the Revert option at the bottom. Save bindings and you should be able to move your playspace.Edit your bindings to where you could use Space Drag (For example, on Oculus CV1 controllers, I set A/X for Space Drag on button press).Look for "OVR Advanced Settings" or "Advanced Settings" in the bindings tab. After 3 years in Early Access, my space RTS game BattleGroupVR is finally 1.0 - Command a fleet of capital ships from the bridge of your flagship.Go to SteamVR settings and go to the Controller section.If "Comfort Zone" is any number other than 0, make it so. Go to "Motion" and enable Space Drag for left and right hands.The newest version of OVR Advanced Settings includes the option for Space Dragging and Space Fixing, which are similar to how playspace mover works in a way. It requires messing around with settings and controller bindings in the SteamVR menu and OVR Advanced Settings tab. In the meanwhile, there is another way to get playspace to work. ![]() ![]() However for naelstrof's playspace mover it still remains a problem. Thankfully, OpenVR Advanced Settings has this covered, too.It turns out that for people using vive trackers whilst running hybrid setups with Oculus equipment, the newest version of Space Calibrator will fix calibration issues and return it to normal. Seeing as VR is a highly physical activity, having an always-on microphone during multiplayer games can be as inconvenient as it is embarrassing.īoth Oculus and SteamVR handle Push-to-Talk on a game-by-game basis, meaning that if the game doesn't natively support the feature, you're usually out of luck. This puts the power of the above two options directly in your hands. By pressing a button and dragging your controller, you can rotate your play space while in game. The setting we're most interested in is Space Turn.īy enabling the toggle next to either Left Hand, Right Hand, or both, you'll enable a feature that allows you to rotate your play space on the fly, manually. They're fun settings to play with, but come with a very steep learning curve. ![]() Im not tremendously technologically gifted, and Im not even certain if this is the right. But when I am in the latest update of PokerstarsVR, I need that 'B' button in order to place some bets on Craps and Roulette. But the jump button in game is essentially only to override the probe. You do however have a moment because you dont fall instantly it takes a short bit of time. Actually it drops you when the jump ends regardless of where you are. Recenter Playspace Besides fixing the floor height, also recenters the place space around the controller on the floor. ![]() Planet buttons provide quick settings for well known gravity strengths. Basically, any step you take forward will rotate your play space, prompting your next step to be away from your chaperone. I had a friend help me install Playspace Mover and its great for VRChat (even after EAC). Yeah, that seems to not look to drop your irl space as long as youre in the air. Gravity Strength: Gravity simulations downward acceleration in meters per second squared. Vestibular Motion does much the same, but consistently.
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